Author Archives: Paul Vasey

Use Case – Quality of Life

PersonalFinanceLab is a gamified platform that focuses on engaging students through interactive and experiential learning. The program has a Budget and Stock market game that allows students to learn while understanding the fundamentals of managing and investing money. In the Budget Game, students need to make choices. To increase their disposable income, they may choose Read More…

Budget Game Use Case – Value Of Money

PersonalFinanceLab is a gamified platform that focuses on engaging the student through interactive and experiential learning. The platform has a Budgeting game and a stock market platform, that allows the student to learn while doing, making mistakes and repeating the actions until they succeed, thereby learning and understanding the fundamentals of managing money and investing Read More…

Use Case – Making Financial Decisions

Bringing gamification into your classroom By Paul Vasey – Former Business teacher, head of department, external examiner, teacher trainer, author and game designer. Engagement, experiential learning and differentiation. Through my years of teaching, I found that the most engaged students were ones that were talking about themselves and learning without really realizing it. To expand Read More…

Should I Buy The First Thing I See?

As you may well be aware, we have a Budgeting game which can be used as both a supplemental and integrated resource. The philosophy of the Budgeting game is for the students to learn by doing. The focus of the game is to keep things simple and for the student to learn the fundamentals of Read More…

Lesson Ideas

Here are 3 QuickStart lessons that I like to use with my classes to introduce some of the fundamentals of money with our Budgeting Game. Each lesson will require the player to play at least one “virtual month” in the game which will take approximately 20 mins. Further time can be taken to do research Read More…